The isles are online for testing
Calder Isles now runs on its own server at play.calderisles.com. Saltholm, the first island, is open while we finish it, so expect rough edges and changes as we go.
Seven years ago the king died, and two heirs were crowned. The great houses pick sides, the bankers lend to both, and nobody pays the forts on the northern cliffs.
One by one, the beacons are going dark.
Eleven lands, two crowns and one war, with everyone on the same server. Come ashore on Saltholm, then sail anywhere.
A cold fire fell with the Starfall. Since it cracked the High Seat, wyrding has been a crime in every town and free in the wilds.
Magic is coming to the isles.
No. Press Play and you're in. Add an email in Settings whenever you want to keep your characters safe or play on another computer.
A computer with a keyboard and mouse, and a recent Chrome or Edge. A graphics card helps a lot. The line under Play tells you how your browser will do. Phones and tablets aren't supported yet.
No. Saltholm, the first island, is open with the start of the story. The rest of the realm is there to sail to, but still being built.
None. The weapon in your hand decides how you fight, masters teach its techniques, and every path forks.
Yes. Everyone shares one world and one war, the hardest fights are made for a group, and the whole server decides how the succession ends.
Calder Isles now runs on its own server at play.calderisles.com. Saltholm, the first island, is open while we finish it, so expect rough edges and changes as we go.